Séides d'Aazarh
Vous souhaitez réagir à ce message ? Créez un compte en quelques clics ou connectez-vous pour continuer.

Séides d'Aazarh

Forum du Club de jeux de figurines de Louvain-la-Neuve : les Séides d'Aazarh
 
AccueilPortailGalerieRechercherDernières imagesS'enregistrerConnexion
Sujets similaires

 

 L'Inquisition du fred.

Aller en bas 
AuteurMessage
fredturtle
Moustachu raffiné
fredturtle


Nombre de messages : 1929
Age : 49
Localisation : 1400 NIVELLES
Loisirs : 40 k: Soeurs de Bataille, Inquisition, Garde Impériale + Necromunda et Blood Bowl.
Date d'inscription : 15/02/2009

L'Inquisition du fred. Empty
MessageSujet: L'Inquisition du fred.   L'Inquisition du fred. Icon_minitimeLun 17 Oct 2016 - 20:43

Je me suis finalement décidé pour une liste Inquisition.

INQUISITORIAL HENCHMEN WARBAND

ELITECCCTFEPVIACDSVGPOINTSType d'unitéNotes

Jokaero Weaponsmith 132313185++35infanterie (spé)
Defence orbs, digital weapons
Special Rules: Inconceivable Customisation, Jokaero Ingenuity
Arco-flagellant51531348
15infanterie
Arco-flails
Special Rules: Feel no pain

Crusader433313185 / 3++15infanterie (spé)
Flak armour, power weapon, storm shield
Ministorum priest 333313275 / 4++30infanterie (chef)
Flak armour, laspistol, close combat weapon, frag grenades, krak grenades, rosarius, melta bombs
Special Rules: zealot, war hymns.
Daemonhost 334413185++10infanterie
close combat weapon
Special Rules: warp shield, daemonic power

Death Cult Assassin 534316285 / 5++15infanterie (spé)
Flak armour, two power weapons
Special rules: uncanny reflexes

Razorback
4bl av 11, bl lat 10, bl ar 10, PC 380véhicule
Twin-linked assault canon, smoke launchers, psybolt ammunition, storm bolter

200

DAEMONIC POWER
Roll a D6 at the start of each friendly turn for each unit that contains one or more Daemonhost to
determine which ability all the Daemonhosts in that unit manifest this turn. Unless otherwise stated,
each manifestation lasts until the start of your next turn.

D6 - Result
1 - Re-knit Host Form
The Daemonhosts have the Feel No Pain special rule.
2 - Warp Grasp
In the Assault phase, each Daemonhost can attack using the following profile:
Range 0 S user AP 2 Type Melee
3 - Daemonic Speed
The Daemonhosts gain the Fleet special rule, and their Initiative increases to 10
4 - Warp Strength
The Daemonhosts’ Strength characteristic increases to 6.
5 - Energy Torrent
In the Shooting phase, each Daemonhost can make a shooting attack with the following profile :
Range : 24 '' S 4 AP 3 Type Assault 1, Blast
6 - Unholy Gaze
In the Shooting phase, each Daemonhost can make a shooting attack with the following profile :
Range : 24 '' S 8 AP 4 Type Assault 1

Warp Shield: A Daemonhost has a 5+ invulnerable save.
Uncanny Reflexes: A Death Cult Assassin has a 5+ invulnerable save.
Jokaero Ingenuity: A Jokaero can have his digital weapons fire as one of the following weapons: lascannon, multi-melta or heavy
flamer. Choose which when the weapon is fired. All Jokaero in the same unit must choose the same weapon.
Inconceivable Customisation: When an Inquisitorial Henchmen Warband containing one or more Jokaero is deployed, roll a D6 on
the following chart. Each time you roll, add +1 to the result for each Jokaero in the unit beyond the first. All results apply for the
duration of the game.
D6 - Result
1 - Aesthetic Alteration: While pleasing to the Jokaero, these modifications have no noticeable effect.
2 - Improved Gun Sights: All non-template shooting weapons in the unit have their maximum range increased by 12".
3 - Reinforced Armour: Models in the unit treat their Armour Save as being one better than normal.
4 - Penetrating Ammunition: All shooting weapons in the unit are Rending.
5 - Augmentative Energy Fields: All models in the unit have a 5+ invulnerable save.
6 - The Works: Roll twice more on the table and apply both results. Each upgrade can only be applied once – ignore duplicate
results (including further rolls of 6)

Hot-shot lasgun
Range : 18 '' S 3 AP 3 Type rapid fire

Twin-linked assault canon with psybolt ammunition
Range : 24'' S 7 AP 4 Type heavy 4, rending

Storm bolter with psybolt ammunition
Range : 24 '' S 5 AP 5 Type assault 2
Revenir en haut Aller en bas
fredturtle
Moustachu raffiné
fredturtle


Nombre de messages : 1929
Age : 49
Localisation : 1400 NIVELLES
Loisirs : 40 k: Soeurs de Bataille, Inquisition, Garde Impériale + Necromunda et Blood Bowl.
Date d'inscription : 15/02/2009

L'Inquisition du fred. Empty
MessageSujet: Re: L'Inquisition du fred.   L'Inquisition du fred. Icon_minitimeLun 17 Oct 2016 - 20:43

Il me reste à choisir les compétences, j'éditerai le sujet.
Revenir en haut Aller en bas
fredturtle
Moustachu raffiné
fredturtle


Nombre de messages : 1929
Age : 49
Localisation : 1400 NIVELLES
Loisirs : 40 k: Soeurs de Bataille, Inquisition, Garde Impériale + Necromunda et Blood Bowl.
Date d'inscription : 15/02/2009

L'Inquisition du fred. Empty
MessageSujet: Re: L'Inquisition du fred.   L'Inquisition du fred. Icon_minitimeMer 19 Oct 2016 - 11:36

Petite photo de famille.

Je dois convertir la soeur de Sigmar en arcoflagellant et changer l'arme du croisé.

L'Inquisition du fred. Wp_20110
Revenir en haut Aller en bas
fredturtle
Moustachu raffiné
fredturtle


Nombre de messages : 1929
Age : 49
Localisation : 1400 NIVELLES
Loisirs : 40 k: Soeurs de Bataille, Inquisition, Garde Impériale + Necromunda et Blood Bowl.
Date d'inscription : 15/02/2009

L'Inquisition du fred. Empty
MessageSujet: Re: L'Inquisition du fred.   L'Inquisition du fred. Icon_minitimeMer 19 Oct 2016 - 11:39

De gauche à droite : prêtre, croisé, cultiste, possédé, jokaero et arco-flagellant.
Revenir en haut Aller en bas
fredturtle
Moustachu raffiné
fredturtle


Nombre de messages : 1929
Age : 49
Localisation : 1400 NIVELLES
Loisirs : 40 k: Soeurs de Bataille, Inquisition, Garde Impériale + Necromunda et Blood Bowl.
Date d'inscription : 15/02/2009

L'Inquisition du fred. Empty
MessageSujet: Re: L'Inquisition du fred.   L'Inquisition du fred. Icon_minitimeJeu 27 Oct 2016 - 13:46

INQUISITORIAL HENCHMEN WARBAND

ELITECCCTFEPVIACDSVGPOINTSType d'unitéNotes

Jokaero Weaponsmith 132313185++35infanterie (spé)ignores cover
Defence orbs, digital weapons
Special Rules: Inconceivable Customisation, Jokaero Ingenuity
Arco-flagellant51531348
15infanterieshred
Arco-flails
Special Rules: Feel no pain

Crusader433313185 / 3++15infanterie (spé)
Flak armour, power mace, storm shield
Ministorum priest 333313275 / 4++30infanterie (chef)
Flak armour, laspistol, close combat weapon, frag grenades, krak grenades, rosarius, melta bombs
Special Rules: zealot, war hymns.
Daemonhost 334413185++10infanterie
close combat weapon
Special Rules: warp shield, daemonic power

Death Cult Assassin 534316285 / 5++15infanterie (spé)Hit & run
Flak armour, two power weapons
Special rules: uncanny reflexes

Razorback
4bl av 11, bl lat 10, bl ar 10, PC 380véhicule
Twin-linked assault canon, smoke launchers, psybolt ammunition, storm bolter

200

DAEMONIC POWER
Roll a D6 at the start of each friendly turn for each unit that contains one or more Daemonhost to
determine which ability all the Daemonhosts in that unit manifest this turn. Unless otherwise stated,
each manifestation lasts until the start of your next turn.

D6 - Result
1 - Re-knit Host Form
The Daemonhosts have the Feel No Pain special rule.
2 - Warp Grasp
In the Assault phase, each Daemonhost can attack using the following profile:
Range 0 S user AP 2 Type Melee
3 - Daemonic Speed
The Daemonhosts gain the Fleet special rule, and their Initiative increases to 10
4 - Warp Strength
The Daemonhosts’ Strength characteristic increases to 6.
5 - Energy Torrent
In the Shooting phase, each Daemonhost can make a shooting attack with the following profile :
Range : 24 '' S 4 AP 3 Type Assault 1, Blast
6 - Unholy Gaze
In the Shooting phase, each Daemonhost can make a shooting attack with the following profile :
Range : 24 '' S 8 AP 4 Type Assault 1

Warp Shield: A Daemonhost has a 5+ invulnerable save.
Uncanny Reflexes: A Death Cult Assassin has a 5+ invulnerable save.
Jokaero Ingenuity: A Jokaero can have his digital weapons fire as one of the following weapons: lascannon, multi-melta or heavy
flamer. Choose which when the weapon is fired. All Jokaero in the same unit must choose the same weapon.
Inconceivable Customisation: When an Inquisitorial Henchmen Warband containing one or more Jokaero is deployed, roll a D6 on
the following chart. Each time you roll, add +1 to the result for each Jokaero in the unit beyond the first. All results apply for the
duration of the game.
D6 - Result
1 - Aesthetic Alteration: While pleasing to the Jokaero, these modifications have no noticeable effect.
2 - Improved Gun Sights: All non-template shooting weapons in the unit have their maximum range increased by 12".
3 - Reinforced Armour: Models in the unit treat their Armour Save as being one better than normal.
4 - Penetrating Ammunition: All shooting weapons in the unit are Rending.
5 - Augmentative Energy Fields: All models in the unit have a 5+ invulnerable save.
6 - The Works: Roll twice more on the table and apply both results. Each upgrade can only be applied once – ignore duplicate
results (including further rolls of 6)

Twin-linked assault canon with psybolt ammunition
Range : 24'' S 7 AP 4 Type heavy 4, rending

Storm bolter with psybolt ammunition
Range : 24 '' S 5 AP 5 Type assault 2

Power mace : F +2, AP 4, melée, commotion
Revenir en haut Aller en bas
Contenu sponsorisé





L'Inquisition du fred. Empty
MessageSujet: Re: L'Inquisition du fred.   L'Inquisition du fred. Icon_minitime

Revenir en haut Aller en bas
 
L'Inquisition du fred.
Revenir en haut 
Page 1 sur 1
 Sujets similaires
-
» Equipes de Fred
» des sisitas pour fred

Permission de ce forum:Vous ne pouvez pas répondre aux sujets dans ce forum
Séides d'Aazarh :: Le coin Evènementiel :: Campagnes :: CDA Kill Team 2016-
Sauter vers: